ποΈ Nodes
t-Plot script files contain nodes. Nodes are where your story is written. A file can contain as many nodes as needed, but we recommend organizing nodes into files based on their meaning, for example, one chapter per file. Nodes help break the story into manageable parts, making it easier to work with longer narratives and branching paths.
ποΈ Messages
Messages are simply lines in your script that will be sent to the user. Each line in your script will be displayed as a separate message unless it is a command or a comment.
ποΈ Player Responses
When you want to give the player a choice of what to say, you use responses. Responses allow you to present several possible lines of dialogue, from which the player can select one.
ποΈ Variables
Variables store information. Variables can store one of three types of data: numbers, strings, and booleans.
ποΈ Flow Control
if Statement
ποΈ Commands
In t-Plot, you can control the game using commands. Commands look like this: